gunava COPPA Safe Harbor Certification · Kids Privacy Assured by PRIVO

AI that finds your audience in gaming and kids.

Zero personal data. COPPA certified. Trusted by some of the world’s biggest brands.

NetflixWalmartDanoneACT IIKFCHasbroStarbucks

…and more.

Gaming and kids: massive audiences, bought blind.

3.2 billion people play video games worldwide — 212 million in the US alone. But “gaming” isn’t one audience — it’s hundreds.

Mia, 5
feeds Talking Angela on her mom’s tablet.
Lauren, 41
plays Candy Crush on her lunch break.
Jayden, 16
squads up in Fortnite after practice.
Bob, 62
plays a game of chess before bed.

Today all four sit on the same line of your plan: “gaming” or “kids.” Are they really the same audience?

Audience targeting usually runs on personal data — which COPPA in the US, GDPR and the Digital Services Act in Europe, and Brazil’s ECA Digital restrict or ban when the audience is kids. Most global brands now ask for the same standard everywhere.

And if you’re after kids, gaming is one of the few places left to find them.

2 billion

Gen Alpha will be the largest generation in history, with a $5.46 trillion economic footprint by 2029.

42%

of household spending is influenced by kids aged 8 to 14 (US).

81% → 55%

kids watching linear TV each week, 2018 vs. 2023 (UK).

16

the minimum age for social media Australia now enforces — and Europe is moving the same way.

Sources: McCrindle · DKC · Ofcom

Planning

Send us a brief. Minutes later, you’ll know where your audience is.

Here’s how our planner answered a real brief. What you get: segments, the why behind each one, titles by name and formats.

FAROplanner
Brand safety: Full catalog COPPA required · Kids Verified only
⚡ Generate proposal

Real example: a brief and our planner’s answer, summarized. Brand anonymized.

Formats that actually move the brand.

Standard formatsInteractive displayVideoRewarded video

Plus two formats your brand lives inside the game:

KFC inGame
Danup inGame OXXO inGame

In-game

Your brand becomes part of the game world — like a billboard in a stadium. Nothing interrupts play, so nothing gets skipped.

Playable demo

Playable ads

Custom mini-games built for your brand. Players don’t watch the ad — they play it. Try two: Take the penalty and win a KFC drumstick.

And an AI creative layer (DCO): each ad adapts on its own to weather, store proximity, location and audience.

Creative production included, at no extra cost.

Every dollar of your budget goes to media.

Advanced measurement.

On top of the standard metrics: viewability, CTR, VTR and completion.

  • Creative intelligenceInteraction heatmaps that show which part of the ad did the work.
  • Brand lift studiesAt no extra cost.

How to buy.

  • ManagedDirect IO — we run it.
  • ProgrammaticPMP / deal ID in your DSP.
  • Data as a serviceWe hand you the segments and the title list; you activate them on your own inventory.

Brands already doing it.

Campaigns run across Latin America.

Hasbro
Toys · Kids

Hasbro

Furby reached girls aged 6 to 9 on COPPA-certified inventory.

90%+completion rate
2.5%CTR
0personal data
Rewarded video
Danonino
CPG · Kids

Danonino

A Dino & Bluey memory game, played between lives and pauses.

6%+CTR among kids
37 sin-view per in-game impression
58%ad recall · top 5% of market
In-game + custom playable
Starbucks
QSR

Starbucks

Players picked their drink inside the game — then ordered it in the app.

91.8%viewability
1.6%CTR vs. 0.35% benchmark
✓game-to-app traffic
Custom playable + in-game